When building a project in Gothies, the user will be able to attach physical mechanisms to objects to move them, scale them, make them disappear, or even change another property (collibable, the notion of "on" or "off", etc). These are like actuators likepistons, motors, connectors, joints, hinges and so on. These are then connectable to more abstract mechanisms like timers, logic gates, sensors, signalers, counters, etc. They are also composable and, by themselves, can be used to make simple gameplay or an interactive space. These little “atoms” can be placed onto little “scrolls” and made to be reusable. This layer also includes character rigs, animation, camera controls, music, and sound effects. All mechanisms are open source and hackable.